I still firmly believe that Mitsuru’s coat was a souvenir from one of Akihiko’s weird expeditions, where he wrestled with wolves and bears and things.
Re: gameplay - idk yet. The fighting system’s super dumbed-down and accessible, though I wish they’d dropped off Instant Kills. They feel out of place in this game and the animations are too elaborate anyway. Otherwise: Story Mode skews too much on the side of text - ArcSystem’s own fighting games have a fair amount of storytelling and complexity, but P4A seems too heavy-handed in exposition (not that I minded it in the P3 storylines because feelings) and only has a sliver of room for gameplay; supposedly Story Mode clocks at 30 hours? For a roster of 13 characters? LOL.